New Lighting Studio
You can now control scene lighting within TitanCraft! Adjust color,
position and intensity of light sources, and save your favorite combinations
to use again later.
We've also added 22 ready-made presets to give you an easy starting point.
Find the new controls in the Environment -> Lighting tab.
1.3.0 Notes
Adaptive Poses
Pose presets now adjust automatically to equipped items.
New Sizing Tools
- All proportions controls have been moved to the Sizing tab.
- A 1-inch grid displays automatically while the Sizing tab is active. It can be configured to match your preferred grid size.
- We've added a ruler view for measuring character height. You can switch between in-game units (e.g. 7-foot dragonborn) and real-world units (e.g. 32mm miniature).
Automatic Asset Pack Discounts
Asset packs are now automatically discounted to account for individual assets you have already unlocked.
This change also discounts asset pack bundles if you own any of the packs in the bundle.
In the event that an asset pack goes on sale, you will either see the sale price or your partial ownership discount price, whichever is lower.
See your discounts on the Store page.
Character Proportions
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All proportions controls have been moved to the Sizing tab.
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We've revamped all sliders relating to body type. The updated sliders make it easier to achieve a wider range of body types (including better dwarves!), and give you more granular control over character proportions.
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Older characters may need to be updated to the new proportions sliders before
they will work with the new poses. You can do this by clicking "Update Sliders" at the top of the Sizing or Pose tabs.
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All humanoid character presets have been updated to use the new proportions. Presets now use 32mm scale by default (measured feet to eyes) instead of our previous 30mm scale.
Updated Assets
The following assets have new versions!
- Shields will now adapt to different pose presets, and can be more easily posed in advanced pose mode.
- Capes will now adapt to different pose presets. They also look prettier when posed, with less stretching on textures.
- Collar items can now be controlled independently from the character - they have their own bones which you can adjust in advanced pose mode.
- Many swords, staffs, axes, spears and other items now have additional bones for you to adjust in advanced pose mode!
Old characters will still load with the old versions of assets. You can update them by deleting the old assets and replacing them with their new versions.
Printing Guide
Jared has written an excellent guide to 3D printing miniatures (resin printing).
If you are looking to improve the quality of your at-home printing, especially check out Printer Calibration and Supports.
TaleSpire Base Size Control
When editing a TaleSpire creature token, you can now manually select the base size (instead of it getting set automatically). Do this from the My Account/TaleSpire page, by expanding the creature's dropdown menu and clicking
Modify Creature.
General Improvements
- You can now work on multiple characters in separate tabs, without accidentally overwriting one character with another.
- Long shirts that were previously incompatible with skirts can now be used with skirts (even if the combination results in clipping).
- Undo/Redo - fixed undoing too many steps in advanced pose mode. Now works with proportions and expressions controls as well.
- Deleting motorcycle and wagon mounts no longer deletes the character.
- You can now name and reorder parts in a scene when kitbashing.
- In advanced pose mode, you can copy and paste world locations for bones. (You can use this to move a kitbashed coat to exactly the same starting position as the original torso, for example.)
Have a question? Found a bug?
Let us know on
Discord or at
support@titancraft.com!